

The usage of the tuning setup will provide daily credit payouts to the setup creator. SHARING, USING, AND IMPORTING TUNING FILESįM7's system of shared files makes the file available for other players to download for free (parts prices cost credits if not already owned).

These are used to control when wheels lock up, and how much weight transfer loads each end of the car. Brakes - Set brake balance and pressure.Downforce creates more grip and can be used for turn-in but more downforce reduces top speed. Damping - Set Front/Rear Rebound and Bump stiffness.Springs - Set Front and Rear stiffness, and ride height.Lower numbers allow more body roll, higher numbers are stiffer. Anti-Roll Bars - Set Front and Rear separately.Alignment - Set Front/Rear Camber, Front/Rear Toe, and Front Caster.Watch the benchmark data for 0-60 and Top speed for these effects. Lower numbers allow for higher speed, higher numbers provide more acceleration. Gearing - Sport transmissions allow for setting the Final Drive ratio while Race transmissions allow for setting each gear individually.Adjust pressure to create the right contact patch and affect tirewall flex pressure increases with heat. Tires - All cars can change tire pressures without installing any parts.Other than tire pressure, parts must be Sport (partial tuning) or Race (full tuning) level to allow adjustments in the tuning menu settings for these categories: For further reference see this Tuning Guide for FM6 which discusses the overseteer and understeer effects of tuning. Press the right stick for detailed Help descriptions on each tuning tab. To enter Test Drive, go to Free Play and select car and track, then Go to Race, then Setup, then enter Test Drive. Cars can be tuned from the Upgrade Shop, in pre-race menus, while paused during a Test Drive, and during multiplayer races.
